
Walt
Simonson’s four-year run on Marvel’s Thor
is not only one of the title’s most acclaimed runs, but also one of Simonson’s
most known works where not only his art and designs, but his skill as a writer,
worked in exemplary union. Simonson has since written and drawn scores of
projects, but Thor had always been a
highlight. Having Walt Simonson return to Thor?
A fanboy dream.
Ragnarok, from IDW, not Marvel, provides such a dream in a certain manner. Simonson writes and
draws a different, perhaps more in line with the mythos, Thor adventure taking
place in a time of a fallen Asgard, in the post-apocalyptic twilight of the
Norse gods. And Simonson’s artwork is amazing.
Every panel, every splash page, every call to attention, proves that he is
still a master on this or on any of the Nine Realms. And for all of the effort
on the art, the writing is merely pedestrian.
Within
the pages of Ragnarok, which should
have been titled After-Ragnarok, or Ragnarok Aftermath, or The Walking Asgardian, Thor, once presumed
dead but really is just missing a lower jaw, has been awoken and begins to take
account of the world around him. For the
remaining time, in what is assumed the first of a series of graphic novel
collections, he doesn’t do much than get into fights. And c’mon. This is Walt
Simonson drawing Thor getting into fights with spectacular, over-the-top
action. But there is no intrigue. The action, and the character, simply moves
from place to place, from fight to fight. Who knew Ragnarok would be so
tedious?
As always,
theJOE
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